package com.se.frontline.layers.HUDs;

import org.andengine.engine.camera.Camera;
import org.andengine.engine.camera.hud.controls.AnalogOnScreenControl;
import org.andengine.opengl.texture.region.ITextureRegion;
import org.andengine.opengl.vbo.VertexBufferObjectManager;

public class Joystick extends AnalogOnScreenControl {

	public Joystick(float pX, float pY, Camera pCamera,
			ITextureRegion pControlBaseTextureRegion,
			ITextureRegion pControlKnobTextureRegion,
			float pTimeBetweenUpdates, long pOnControlClickMaximumMilliseconds,
			VertexBufferObjectManager pVertexBufferObjectManager,
			IAnalogOnScreenControlListener pAnalogOnScreenControlListener) {
		super(pX, pY, pCamera, pControlBaseTextureRegion,
				pControlKnobTextureRegion, pTimeBetweenUpdates,
				pOnControlClickMaximumMilliseconds, pVertexBufferObjectManager,
				pAnalogOnScreenControlListener);
		// TODO Auto-generated constructor stub
	}

}
